In fact, before the start of this cooperative project, Sweeney Todd has always been a project I want to make in my spare time, because I like this musical very much and always have a wish to make Sweeney Todd animated. But I have been very slow to promote this project, in this opportunity, I ask my current teammates to help me realize this wish.
In my early imagination, I wanted to make an open-ended scene model, which could intuitively see the three floors of the whole building from one angle, so that I could observe what happened in the three rooms (restaurant, attic, basement) at the same time. My main reference is also the stage art style in Sweeney Todd musical.
Here are some of my references



Here are some of my early painting and production scene settings and model framework





Introspection
In the process of making the scene model, I found that I ignored that if the people killed in the barbershop on the third floor are transported to the basement through pipes, there should be space for transportation pipes in the middle of the building, but I ignored it. When I want to make an overall scene model, I should consider the rationality of the building structure in the design process.